Rimworld tattered apparel - Jun 26, 2015 · It just seems a little silly that a little tattered clothes are just as bad to a colonist psychologically as being completely exposed and naked. Perhaps the tattered clothing debuff should be lowered to -2 or maybe it should become active at a lower durability %, like 30% or so?

 
 I'm looking for a mod that changes the tattered apparel percentage from 49% to 25% or something. Any ideas? Archived post. New comments cannot be posted and votes cannot be cast. The issue is, I've seen it go from 98% to 45% in a single battle, so your idea wouldbe great to remove the moodlet, but your clothes might get shot off. . Nair for down there

Vanilla: Set the outfit restrictions to 51%+ (or 60% if thats what you like). This will make them take off anything tattered. Set a fire/crematorium to burn any apparel that is <= 51%. This will burn anything tattered and standardize your stock piles. Set the tailor bench to craft til you have 3 of x.If they become a pawn, you can force them to wear new cloths you make or buy. Yeah you have to manually order them to wear clothes one by one. If you have the guest mod, you can sell them better clothes and they'll wear them. I think. I had the same problem, couldn't find any workaround.Hi Everyone, My colonists always complaint "Tattered Apparel." 1. What clothes must I produce? I am guessing I am missing some shirt, plants, hats, etc. 2. Any videos from YouTube etc. that easily says how to do this?Tattered Apparel I have recently started playing a modded play-through of Rimworld and the game keeps telling me that my pawns have tattered apparel consistently, even though i have clothes for them to wear in my stockpile that …The apparel that is worn by a pawn as they are resurrected by a resurrector mech serum become untainted. There is no other way to untaint apparel. While tainted apparel does give a mood debuff, insulation, protection, and nudity concerns may take precedence over the comparatively minor penalty.>be me >tattered apparel >set clothes orders >*several days later* >clothes in stockpiles >still tattered apparel >:/ Why do colonists continually complain about tattered apparel even when they can easily grab some new clothes? At this point that's your fault and not mine, so stop whining about all the holes in your clothes. Under Assign, edit the “any” clothing option - there will be a slider for % and set the minimum to 52%. Then whenever clothes they are wearing reach 52%, they will remove it. Just make sure you have other clothes to put on or you’ll get a lot of unhappy nudity. Pawns will seek new clothings once theirs is tattered. Clothing. This article is about the items in a specific category of Apparel. For the mechanics common to both Clothing and Armor, see Apparel. Clothing is a subcategory and type of apparel that generally offers good insulation but poor protection from damage. All apparel functions in the same way mechanically.Vanilla: Set the outfit restrictions to 51%+ (or 60% if thats what you like). This will make them take off anything tattered. Set a fire/crematorium to burn any apparel that is <= 51%. This will burn anything tattered and standardize your stock piles. Set the tailor bench to craft til you have 3 of x.I keep getting tattered apparel warnings from a pawn who is unhappy about her ratty outfit. But everything she's wearing is normal/good quality, and the lowest item is 67%. I thought it was fine as long as it was above 50? Is this a glitch, or do some pawns have hidden high standards? I'm sure I could force her to wear new items, but she's got expensive stuff on …So basically, I'm annoyed by the tattered apparel message, is there a mod that lets you just click something and it adds a bill with every tattered apparel thing? Or something? I have everything needed to make tons of apparel.Learn how to prevent your colonists from getting a negative mood debuff due to worn-out clothes in RimWorld. Find out how to customize outfits, set hit points, and store enough fresh clothing for …Hi Everyone, My colonists always complaint "Tattered Apparel." 1. What clothes must I produce? I am guessing I am missing some shirt, plants, hats, etc. 2. Any videos from YouTube etc. that easily says how to do this?otherwise it doesn't matter if you can still keep their mood up. I usually ignore tattered apparel especially if its armor. instead build lots of art and keep the place clean. Hi Everyone, I have great cataphract armor, etc. But, the hit points are getting lower than 50%. So, I have 20+ colonists saying "tattered apparel" with no way to fix it.Sep 11, 2022 · You can make a stockpile outside and wait for them to decay/burn/grenade them. #1. Bungee Gum Sep 11, 2022 @ 11:12am. Either create a dump stockpile for clothes with less than 50% intergrity outside (even better in shallow water) or burn them in the campfire or crematorium. Detoriation on clothes must be much lower (and c'mon, most apparel you have last more than a year) but with a secondary filth-meter. As an incentive to keep gear, rather than making new, Colonists would get a minor, short-lasting buff from "new clothes" but a larger buff from "wearing favourite pants" etch.Related: RimWorld: Killbox Guide – Tips and Tricks How to Repair Clothes in Rim World. The fact is that repairing clothes significantly depends on the mod that you have installed.In some mods, it is made by …Set all your apparel stockpiles to accept clothes only between 50% and 100%. Then a stockpile outdoors that accepts all at 0% to 50%. This can be done in the menu where you select what you allow in the stockpile. Or you can burn them from a campfire or crematorium. 7. ghoulthebraineater.Actually, Rimworld is pretty well captured the average human even if we are thinking it is funny. It happens pretty often that you try to hold out, endure a stupid amount of harsh condition - and you only need a small little thing goes wrong and you lose your mind and you are going to vent one way or another.Tattered is 20% or less, worn out is 21-50%, nothing should effect those thresholds. Might be a bug, drop her equipment to see which item is causing it and take a closer look at it. I personally got worn out when the durability is ~60-70%. Note that the tattered debuff will apply to gears like armor and belts too.Clothing can be also be purchased via trade, salvaged from other humans via the strip order, or dropped by a colonist. Clothes stripped from dead bodies have the " …Go to RimWorld r/RimWorld • by Alfiecarry. View community ranking In the Top 1% of largest communities on Reddit. Tattered Apparel . My pawns just keep wearing crappy clothes even tho I've sued the 'assign' tab to set the hit points of what they wear to 65%+ Any help is much appreciated ...BlackSmokeDMax Oct 19, 2018 @ 6:40am. You can also get a mod to recycle the clothing back into a % of the original material used to make it. Don't know if any of them are ready for 1.0, but I wouldn't be surprised if they are. The 3 I can thing of off the top of my head are/were: Mending Recycle Reclaim Fabric. #12.You can help RimWorld Wiki by expanding it. Reason: How often does mood tick - it can increase at 12/hour but is it once per hour, or does it increase at +2/10mins etc. ... 0.9.722 - Tattered apparel thought added. 0.10.785 - Pain now creates unhappiness. 0.12.906 - Crowded thought added.In RimWorld Core, male colonists are considered naked when their legs are not covered, while female colonists are considered naked when either their legs or chest are not covered. ... Tattered apparel thought added. Beta 19 or earlier - Traders will no longer accept tainted apparel. Beta 19 - System changed d100 system. Previously each point of ...May 29, 2020 · There’s a better way to deal with tattered clothing that does not require a mod. Adjust your clothing policies. Set all of them to require at least 51% condition for clothing. Colonists will automatically take off any tattered clothing and replace it. I suspect you’ve not used clothing policies, in which case you’ll only need to adjust ... RimWorld > General Discussions > Topic Details. NagisaJai. Feb 15, 2023 @ 5:48am Tattered apparel I keep getting this "Tattered apparel" even though i got the colonist new clothes which was tailored < > Showing 1-1 of 1 comments . Narrowmind. Feb 15, 2023 @ 5:57am It has to do with the hit points, unless it's a mod issue. ...To add to what others said, clothing will naturally be damaged as it's worn, but will be damaged massively when the pawn is wounded. One cheap and easy way to get materials at your experience is to tame alpacas and use their wool. Muffallos are better since they also provide milk, but alpacas are easy and safe to tame.Even though you can't mass produce the other 2 options, it's not uncommon to be able to equip at least 5-7 ish of your colonists with thrumbofur duster/parka/cape by mid game if you been actively hunting them. Thrumbofur duster is so much better than devilstrand that it's worth enduring the tattered debuff imo. 3. trulul.Cloth is the worst protective textile in the game, with the weakest sharp and heat armor of all textiles, and zero blunt protection (a trait shared with wools ). Cloth is alright against temperature, being 9th place against heat, and 17th against cold. Cloth's main redeeming quality is that it comes from a plant, so it doesn't rely on animals ...So, how do I get my colonists to: a) wear nice newly taylored clothes? b) dstoyr the old worn out ones so that my tailor has room to make new ones?I got a lot of refugees visit on a quest. For their clothing, any apparel that wasn't tattered was (locked) - 'This person refuses to drop this.' I accepted 2 pawns on join requests, 1 of those pawns had locked apparel. After joining & the quest completing, the apparel is still locked & I can't get them to switch gear.Set their outfits to 51% or above on quality and pawns will no longer wear tattered apparel. Pair that with a bill to destroy clothing below 51% (I actually have them burn below 60 just to be safe) and a bill to make until you have 1 (again, I do a higher number) of each type of clothing at a tailor. With these three bills your pawns will ...otherwise it doesn't matter if you can still keep their mood up. I usually ignore tattered apparel especially if its armor. instead build lots of art and keep the place clean. Hi Everyone, I have great cataphract armor, etc. But, the hit points are getting lower than 50%. So, I have 20+ colonists saying "tattered apparel" with no way to fix it. Pick the clothing and armor options your want the colonist to wear and unassign all the rest. At the top of this menu will we a pair of sliders, one for quality (awful-legendary) and one for condition (1-100%). Set these to the minimum you want the items to be at before the pawn throws off their clothes in disgust. I hope this helped. Yes ... Whether you have a closet full of items you don’t wear or you just need to make some extra cash fast, selling your used clothes is a great way to do it, especially if you like to w...Hello everybody. I have several pawns with the tattered apparel mood debuff, AND I have established the above-51-percent-only dress policy, PLUS there are trousers and shirts (all above 70% HP) all around the base. THEREFORE I hereby declare that the Tattered Apparel Debuff is a PITA curse and an unavoidable one.Styling Marks & Spencer clothing is a great way to show your personality and make your clothing look more fashionable. This guide will teach you how to style M&S clothing the right...Jigain Aug 3, 2022 @ 8:41am. Originally posted by Ninefinger: Set bill to make each piece of clothing so it is set to always have at least 1 that is 95 - 100% and set you colonists …449K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Advertisement Coins. 0 coins. Premium Powerups Explore Gaming. Valheim ... This looks right for taking off the tattered clothing at least. I don't play console, so it's a little different on the UI, but it seems right. ...Ok, an alternate suggestion, make a highest priority stockpile right next to crematorium and only stock tainted apparel in it, also set the range in the crematorium to just enough to cover the stockpile. ^this. I accidentally cremated a colonist I …Sometimes my colonists put on tattered clothing when it's better than theirs, and I don't want that to happen. However, if I set them a clothing restriction that prevents them from wearing tattered apparel, they take off their clothing when it becomes tattered. I don't want this because if they take off their shirt or pants, I don't notice it, because they wear dusters. If they didn't take ...Specifically 52%. 51% means that sometimes it reaches tattered before they get the chance to swap. If your on big map or wanna account for shit going down then you can set a percent or two higher. IE: if you dont want them to have low quality apparel during a …as far as i am aware you can't repair clothes, i have a spot outdoors for tattered clothes and i just let it rot away or trade it away. #1. Slye_Fox Mar 30, 2020 @ 3:13pm. You can only repair with a mod, use a cremirorium to destroy. #2. felinowottgald Mar 30, 2020 @ 3:17pm. yeah you can only do it with mods, on vanilla basically you destoy it ...So, how do I get my colonists to: a) wear nice newly taylored clothes? b) dstoyr the old worn out ones so that my tailor has room to make new ones?Theres a mod that lets you deconstruct tattered clothing into RAW materials using a recipe. Just set up the recipe to do it forever and voila, no more tattered clothing in storage and extra resources. My general guide: Set pawns to wear only 50%+ and non tainted clothing.Set their outfits to 51% or above on quality and pawns will no longer wear tattered apparel. Pair that with a bill to destroy clothing below 51% (I actually have them burn below 60 just to be safe) and a bill to make until you have 1 (again, I do a higher number) of each type of clothing at a tailor. With these three bills your pawns will ...Tight-Tonight-9534. •. When a clothings "Health" becomes less than 50% it'll be considered tattered. The Quality of clothing can affect how quickly it deteriorates. A easy way to maintain clothing is create a bill on a smelter for Burn/Destroy apparel. Set it for between 1 and 51% percent.otherwise it doesn't matter if you can still keep their mood up. I usually ignore tattered apparel especially if its armor. instead build lots of art and keep the place clean. Hi Everyone, I have great cataphract armor, etc. But, the hit points are getting lower than 50%. So, I have 20+ colonists saying "tattered apparel" with no way to fix it.There’s a better way to deal with tattered clothing that does not require a mod. Adjust your clothing policies. Set all of them to require at least 51% condition for clothing. Colonists will automatically take off any tattered clothing and replace it. I suspect you’ve not used clothing policies, in which case you’ll only need to adjust ...Sometimes my colonists put on tattered clothing when it's better than theirs, and I don't want that to happen. However, if I set them a clothing restriction that prevents them from wearing tattered apparel, they take off their clothing when it becomes tattered. I don't want this because if they take off their shirt or pants, I don't notice it, …Discussion, screenshots, and links, get all your RimWorld content here! Members Online • Unstabalised. ADMIN MOD Dealing with tattered clothing . Help (Vanilla) It's all in the title, i don't have the resources to deal with 7 colonists with degraded equipment. It normally wouldn't be too bad, but i'm doing a rebel playthrough where everybody ...388 votes, 18 comments. 450K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here! Coins. 0 coins. Premium Powerups ... My issue is when they moan about tattered apparel when I have tons of brand new things for them to wear. I go around and make them take off the tattered items, …RimWorld; Ideas (Moderator: Evul) Naked vs. Tattered Clothing; Naked vs. Tattered Clothing. Started by Darmok, June 26, 2015, 05:11:34 AM. Previous topic - Next topic. ... Perhaps the tattered clothing debuff should be lowered to -2 or maybe it should become active at a lower durability %, like 30% or so? skullywag. Global Moderator;Sometimes my colonists put on tattered clothing when it's better than theirs, and I don't want that to happen. However, if I set them a clothing restriction that prevents them from wearing tattered apparel, they take off their clothing when it becomes tattered. I don't want this because if they take off their shirt or pants, I don't notice it, because they wear dusters. If they didn't take ...I keep getting tattered apparel warnings from a pawn who is unhappy about her ratty outfit. But everything she's wearing is normal/good quality, and the lowest item is 67%. I thought it was fine as long as it was above 50? Is this a glitch, or do some pawns have hidden high standards? I'm sure I could force her to wear new items, but she's got expensive stuff on …Sep 12, 2018 · Vanilla: Set the outfit restrictions to 51%+ (or 60% if thats what you like). This will make them take off anything tattered. Set a fire/crematorium to burn any apparel that is <= 51%. This will burn anything tattered and standardize your stock piles. Set the tailor bench to craft til you have 3 of x. I think it also has a light version that don't add all the other shit, if you'll forgive a pun. 2. Wildpokerman. • 2 yr. ago. I've seen a dead man's clothes mod that takes away the mood debuff. It's one of the most downloaded. 1. Alright I can't really afford (alright, alright, won't.) to make great clothing, and Id hate to throw away tainted ...>be me >tattered apparel >set clothes orders >*several days later* >clothes in stockpiles >still tattered apparel >:/ Why do colonists continually complain about tattered apparel even when they can easily grab some new clothes? At this point that's your fault and not mine, so stop whining about all the holes in your clothes.Metallic apparel can be smelted to return 25% of the materials used to craft them, excluding any components, advanced components, or chemfuel, after 1,600 ticks ( 26.67 secs) of work (modified by the smelting speed of the crafter). Smelting will produce the same amount of materials, regardless of quality, hit points or tainting.How to Automate Clothing Production and Wearing in Rimworld. In the world of Rimworld, managing clothing production and ensuring colonists wear the right apparel can be a tedious task. However, with the right automation strategies, you can save time and prevent the negative effects of tattered clothing.Go to RimWorld r/RimWorld. r/RimWorld. Discussion, screenshots, and links, get all your RimWorld content here! ... As soon as someone gets tattered apparel, they will take that off, and put on the fresh one (assuming you didn't force wear something) Reply reply EquinoxJTE • You just immediately solved my problem. ...Retrieved from "https://rimworldwiki.com/index.php?title=Tattered&oldid=100162"Lessons from an Examination of the Apparel XML. After trying non-modded Rimworld a couple of times, I fell into the world of Steam Workshop mods and started grabbing anything that looked useful. As a consequence of that, I ended up with a plethora of options for weapons, foods, apparel, furniture, etc., often without having much of a clue about ...RimWorld. All Discussions ... GARGEAN. Sep 13, 2022 @ 12:11pm Tattered apparel percentage. Any way to change it? Making new stuff when old is only 50% worn out is tiresome, esp when talking about hyperthread. < > Showing 1-1 of 1 comments . XelNigma. Sep 14, 2022 @ 11:28am I'm sure there is, but you would probably better off …Adds washing machines. I use prison labour aswell and make them do it. There's a mod out there that only taints apparel when the corpses start rotting. I forget its name, though. Dubs bad hygeine has a research option for a washer, and its updated for 1.3. I like to recycle mine. So, I get why tainted apparel exists and I played my fair amount ...Tattered is anything < 51% quality. The pants are causing the issue. You can remove them, replace them, or something else to fix the issue. Just note if you only remove them, you will then have the unhappy nudity debuff. You can set an apparel schedule that will have pawns automatically remove clothes below a certain point by using the slider ...Set all your apparel stockpiles to accept clothes only between 50% and 100%. Then a stockpile outdoors that accepts all at 0% to 50%. This can be done in the menu where you select what you allow in the stockpile. Or you can burn them from a campfire or crematorium. 7. ghoulthebraineater.A straight to the point RimWorld guide that explains what to do with tainted apparel! This RimWorld Tutorial guide covers what tainted clothing is, which Rim...How to remove tattered apparell. ... psmgx • Additional comment actions. build a bonfire. set an order to burn clothing, and then set the sliders in the order to burn things below a certain HP, or a certain condition. you may need multiple orders, for example burn anything under 40%, and another to burn anything that's low quality or worse ...A RimWorld Clothing Guide that explains everything there is to know about creating apparel work orders and assigning clothing and armor outfit restrictions t...Sevens Jan 17, 2017 @ 2:48am. Originally posted by rav: Originally posted by MeuNos - Check out my profile.: There are mods that repair clothing, there are mods that take fabric from clothing, there are mods that remove debuffs. Although, the way to remove the tattered apparel debuff is to not have your colonists wear tattered apparel.1. Goodwill. Goodwill is one of America's largest recyclers. Not only can you donate to the thrift store for reselling, but you can also drop off your worn-out fabrics for recycling. …Learn how to prevent colonists from getting a mood debuff when they wear broken or worn-out clothes in RimWorld. Customize the default outfits to avoid the debuff "Ratty Apparel" and adjust the hit points settings to 51% -100% hit points.RimWorld > General Discussions > Topic Details. NagisaJai. Feb 15, 2023 @ 5:48am Tattered apparel I keep getting this "Tattered apparel" even though i got the colonist new clothes which was tailored < > Showing 1-1 of 1 comments . Narrowmind. Feb 15, 2023 @ 5:57am It has to do with the hit points, unless it's a mod issue. ...Armor Racks - you store apparel in a rack which you can assign to a colonist. Then you can have the colonist wear it by clicking the gizmo on screen or right clicking the armor rack. ... I've downloaded a couple of alternatives but haven't tried them yet because the Rimworld of Magic literally has a spell to change a complete loadout on the fly ...I had to set two separate bills up, one to burn anything <50% condition, and one for anything below good quality. Nope, none at all. Make sure you have the biocoded options checked otherwise they won’t burn literally check everything except “clean”.Hi Everyone, My colonists always complaint "Tattered Apparel." 1. What clothes must I produce? I am guessing I am missing some shirt, plants, hats, etc. 2. Any videos from YouTube etc. that easily says how to do this?Set these to the minimum you want the items to be at before the pawn throws off their clothes in disgust. I hope this helped. Thank you very much! Yes. Under assign you can set a clothing policy where you can restrict tattered clothing and tainted clothing. I have a tailoring bench set up to salvage apparel, but my pawns (especially my androids ...the tattered apparel modifier is my least favorite in the game, more so for armor/shields ... In a rimworld colony, having bad armor should be penalized by increasing your chances of dying/being shot more so than by putting the person in a bad mood for their clothes looking threadbare. stu89pid.Retrieved from "https://rimworldwiki.com/index.php?title=Tattered&oldid=100162"Learn how worn clothing affects your colonists' mood, health and productivity in RimWorld, a survival game. Find out how to prevent, repair and improve your …Removing tattered clothes is easy - just edit their outfits (in the assign tab) and use the slider so they can only wear stuff 51% and above. In the relevant stockpile settings, raise its priority and tell it to only accept apparel between 50-60%.Clothes on refugees are locked if they're above 50% durability. Presumably to stop you from easily stripping them for decent clothing. Once it falls below 50%, however, the clothes become unlocked so that you can give them fresh clothes to remove the tattered/ratty moodlet. These are refugees that joined my colonyIn today’s fast-paced world, staying on top of the latest fashion trends can be challenging. However, with Nutmeg Clothing, you can effortlessly keep up with the ever-changing fash...Dec 11, 2017 · Tattered is the worse one when clothes are really damaged, there's also a "worn out" debuff that starts at a much higher percent. 20% for tattered and 50% for worn out sound right to me. I tend to not care or pay attention to it early on, then once I get mending (modded) up and running I tell them to only wear things above 61% because a few ... Dec 3, 2022 · Clothing. This article is about the items in a specific category of Apparel. For the mechanics common to both Clothing and Armor, see Apparel. Clothing is a subcategory and type of apparel that generally offers good insulation but poor protection from damage. All apparel functions in the same way mechanically. Apparel_DisruptorFlarePack Has Quality False thingCategories ApparelUtility ... You can help RimWorld Wiki by expanding it. Reason: 1) effects section is wrong. 2) So. Many. Check Tags.. ... deteriorate from being worn, or inflict a worn-out or tattered mood debuff when damaged. Analysis . This section is a stub. You can help …

Normally pawns will wear the most protective clothing they can find appropriate for the temperature, even if it’s degraded. You can force pawns to take off tattered clothing via policy. When selecting allowed clothing, grab the durability percentage slider to allow clothing between 100% to 51% to be worn.. H114 white oval pill

rimworld tattered apparel

I have an order on the tailors bench that is set to half the number of colonists. I have the slider moved over so that it only checks for clothes above 52% durability so that tattered clothes don't affect it.Related: RimWorld: Killbox Guide – Tips and Tricks How to Repair Clothes in Rim World. The fact is that repairing clothes significantly depends on the mod that you have installed.In some mods, it is made by …I think its no longer needed in A16 since pawns choose better the clothes. If there are non tattered clothes available when they have tattered ones, they will switch. In A15 you had to enforce it by allowing 51% or more. In my case I just set to craft some dusters, button down shirts and pants from time to time. For the head i use kevlar helmets.Nov 28, 2023 · otherwise it doesn't matter if you can still keep their mood up. I usually ignore tattered apparel especially if its armor. instead build lots of art and keep the place clean. Hi Everyone, I have great cataphract armor, etc. But, the hit points are getting lower than 50%. So, I have 20+ colonists saying "tattered apparel" with no way to fix it. If a flag touches the ground, the condition should be remedied as quickly as possible. Destroying a flag is only prescribed if a flag has become too dirty, tattered or otherwise da...May 9, 2021 · A comprehensive mod for repairing weapons and apparel. Repairs are mainly based on crafting skill and require materials to complete. You can make this mod as OP or as challenging as you want. At its default settings, this mod becomes a complimentary feature to crafting, not a substitute. So you'll need to craft, buy or venture out for new ... >be me >tattered apparel >set clothes orders >*several days later* >clothes in stockpiles >still tattered apparel >:/ Why do colonists continually complain about tattered apparel even when they can easily grab some new clothes? At this point that's your fault and not mine, so stop whining about all the holes in your clothes. Clothes on refugees are locked if they're above 50% durability. Presumably to stop you from easily stripping them for decent clothing. Once it falls below 50%, however, the clothes become unlocked so that you can give them fresh clothes to remove the tattered/ratty moodlet. These are refugees that joined my colonyThe 'tattered apparel' mood penalty comes from wearing clothing items with less than 50% of their hitpoints so your first goal is to disallow them from wearing any clothing with less than 50% hitpoints remaining. To do this, go to the Assign tab and click Manage Outfits. Select the outfit you want the colonists to use.So, how do I get my colonists to: a) wear nice newly taylored clothes? b) dstoyr the old worn out ones so that my tailor has room to make new ones? Started by Chibiabos, August 24, 2019, 08:18:33 PM. Proud supporter of Rimworld since α7 (October 2014)! Colonists gripe about tattered clothing, but only put on new item if forced? I can see who’s got tattered clothing for maybe a couple mins into loading a new game and then it just disappears until I reload the game. As a result, I’ll usually have 5-12 people every time with tattered clothing since I don’t see the notification very long. I do use mods, but the only mod I could maybe see affecting it is Rocket Man.Tattered is the worse one when clothes are really damaged, there's also a "worn out" debuff that starts at a much higher percent. 20% for tattered and 50% for worn out sound right to me. I tend to not care or pay attention to it early on, then once I get mending (modded) up and running I tell them to only wear things above 61% because a few ...To add to what others said, clothing will naturally be damaged as it's worn, but will be damaged massively when the pawn is wounded. One cheap and easy way to get materials at your experience is to tame alpacas and use their wool. Muffallos are better since they also provide milk, but alpacas are easy and safe to tame.It just seems a little silly that a little tattered clothes are just as bad to a colonist psychologically as being completely exposed and naked. Perhaps the tattered clothing debuff should be lowered to -2 or maybe it should become active at a lower durability %, like 30% or so? I can see who’s got tattered clothing for maybe a couple mins into loading a new game and then it just disappears until I reload the game. As a result, I’ll usually have 5-12 people every time with tattered clothing since I don’t see the notification very long. I do use mods, but the only mod I could maybe see affecting it is Rocket Man. RimWorld. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... thanks never been a fan of this balancing decision i already force myself to repair apparel before i can sell it so i feel double shafted Seasalt Apr 18 @ 4:17pm o7 xTRACKERx Feb 11 @ 1:20am works for me. end of load order :-) …Do you love spending time outdoors? Then you need Columbia clothing! Columbia clothing is specifically designed to keep you comfortable and protected while you enjoy the great outd...>be me >tattered apparel >set clothes orders >*several days later* >clothes in stockpiles >still tattered apparel >:/ Why do colonists continually complain about tattered apparel even when they can easily grab some new clothes? ... RimWorld > General Discussions > Topic Details. microspace38. May 17, 2019 @ 9:52am Tattered apparel >be me ...RimWorld > Discusiones generales > Detalles del tema. Radioactive Panda. 6 DIC 2021 a las 21:47 Suggestion regarding Tattered Clothing I would love to see the ability to deconstruct tattered clothing at the tailor bench and maybe be able to make patchleather with it. ... I would love to see the ability to deconstruct tattered clothing at the ....

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